Projects
Roles
Coordinators
Dissemination & Communication Manager
Project Manager
SONAR CITIES
2024 – 2027
European project
Sonar-Cities
Technical Manager
Social Sciences Participatory Research-Action for Preparedness in Risk Management for Disasters and Health Emergencies in Europe’s Cities

Sector

Health emergencies, urban resilience, digital inclusion

Partners involved

13
1
2
3
4
5
6
7
8
9
10

Website

States involved

France, Netherlands, Slovenia, Italy, Austria, Croatia, Sweden, Belgium

Social

The project

Sonar-Cities aims to strengthen the resilience of European cities to health emergencies and natural disasters, actively involving the most vulnerable citizens in the co-creation of response and preparedness tools.
The project develops an
inclusive digital toolkit and a knowledge-based platform to support decision-makers, operators, and citizens through simulations, MOOCs, and training resources.

The challenge

The pandemic highlighted inequalities in access to information and services during emergencies. Cities must equip themselves with digital tools to manage health crises and disasters more effectively, ensuring inclusion, accessibility, and participation.

Sonar-Cities addresses this need by developing an ICT ecosystem that enables:

  • Collection and sharing of knowledge for emergency preparedness;
  • Involvement of local communities in the co-creation of tools;
  • Facilitated access to educational and simulation content for various stakeholders (citizens, operators, decision-makers).

The approach

Social IT plays a central technical role in the project, particularly as co-leader of WP5. . The key activities include:

  • Development of the “Sonar-Cities Knowledge Platform”: a multilingual and multichannel online platform hosting training content, emergency scenario simulations, videos, podcasts, and MOOCs for operators and citizens;
  • Co-creation of a digital application to encourage the participation of vulnerable groups and promote health literacy;
  • Design and implementation of personalized digital environments for each of the 6 pilot cities, in collaboration with their respective Stakeholder Boards;
  • Software development based on principles of accessibility and cultural, linguistic, and semiotic adaptability;
  • Integration of virtual simulation tools, testing on realistic urban crisis scenarios, and user feedback collection;

Contribution to technical dissemination and scalability of the system at the European level, leveraging previous experience in co-design and ICT social projects.

Results

The platform will be released by 2025 and will integrate open, replicable, and adaptable tools for different urban contexts.
Social IT’s technical contribution focuses on the development and scalability of the digital component: from building the platform to supporting partners in co-creation, up to the implementation of localized digital solutions in the six pilot contexts.
The platform will be released in an open format, with the goal of promoting its replicability in other European cities.

the partners involved

Institut Pasteur (coordinator)

Social IT

University of Amsterdam

Universität Wien

Università di Udine

NIVEL

MHE

Red Cross Austria

Sonar-Global Association

and other 12 european partner